Game development studying Whole by Maxim Zavadskiy: Game Programming Basics 2 : week 9 - MonoDevelop

week 9 - MonoDevelop

Posted by Maxim Zavadskiy on 16 February 2012, 12:52 PM

I got some time and I see that the course in not graded yet. So I will go for MonoDevelop and will spend 1-2 hours watching tutorials. Let's start.

12:34

1.MonoDevelop Tutorials: Installation:

I did the installation already so there's nothing especially new for me.


2.MonoDevelop Tutorials: Graphical user interface

I suspect that the IDE looks similar on all the platforms because it uses some common GUI framework on all those platforms. It is GDK maybe..

Yes I see that MonoDevelop like other IDEs I saw have pretty similar GUI  and features. THe differencies are usually in detailes, like where I can find each feature/command in GUI and existing of special features in the IDE. But I see that it's those detailes that make people love one IDE or another.

3. MonoDevelop Tutorials: Workspaces, solutions, and projects

Aha, Seems one thing is a liitle different in MonoDevelop: apart from workspaces and projects it also has Solutions! That might be useful.

4. MonoDevelop Tutorials: Configurations

Treat warnings as errors was new thing for me. I haven't noticed such in other IDEs.

5. MonoDevelop Tutorials: Compiling and running

Nothing new or interesting. Same things almost in the same place as in other IDEs.

Ok I went through all the tutorials but I am not that satisfied with them to be honest:(. The things that were shown are quite intuitive and common for many IDEs but I have found just  a couple of "candies" or special features  in video lectures that differ one IDE form. I am sure there're much more in MonoDevelop. But Eclipse lecture was much better - many interesting and convenient things were shown which made me like very much that IDE. Ok that is probably my most short diary but just in case I will submit it too.

13:29

Time spent: 1h

 

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MonoDevelop is an open-source integrated development environment for Linux, macOS, and Windows. Its primary focus is development of projects that use Mono and .NET frameworks. MonoDevelop is a free GNOME IDE primarily designed for C# and other . NET languages, although open to any kind of language. However, MonoDevelop hopes to be more than just an IDE: it intends to be an extensible platform upon which any kind of development tool can be built.
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